RetromanIE
09-03-2012, 15:23
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Gaming Gods: Shinji Mikami (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEw6zVudjhKTT-tt3nJJ4l4H1FJyA&url=http://thegamershub.net/2012/03/gaming-gods-shinji-mikami/)
TheGamersHub
The game was long planned for release during the 64-bit days on Nintendo's N64 system before the team realised a single cartridge was incapable of doing the game justice. Though RE0 was handled by the third Capcom Dev group after Mikami's departure to ...
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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEw6zVudjhKTT-tt3nJJ4l4H1FJyA&url=http://thegamershub.net/2012/03/gaming-gods-shinji-mikami/]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=d6XZpH7NHZy9UgM)
Gaming Gods: Shinji Mikami (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEw6zVudjhKTT-tt3nJJ4l4H1FJyA&url=http://thegamershub.net/2012/03/gaming-gods-shinji-mikami/)
TheGamersHub
The game was long planned for release during the 64-bit days on Nintendo's N64 system before the team realised a single cartridge was incapable of doing the game justice. Though RE0 was handled by the third Capcom Dev group after Mikami's departure to ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEw6zVudjhKTT-tt3nJJ4l4H1FJyA&url=http://thegamershub.net/2012/03/gaming-gods-shinji-mikami/]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=d6XZpH7NHZy9UgM)