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View Full Version : Sega's release slate was cut almost in half by COVID-19 disruption - GamesIndustry.biz



RetromanIE
26-02-2021, 09:24
<a href="https://www.gamesindustry.biz/articles/2021-02-26-segas-release-slate-was-cut-almost-in-half-by-covid-19-disruption" target="_blank">Sega's release slate was cut almost in half by COVID-19 disruption</a>&nbsp;&nbsp;<font color="#6f6f6f">GamesIndustry.biz</font>

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