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View Full Version : The Making of The Legend of Zelda: A Link to the Past - Kotaku



RetromanIE
25-04-2012, 07:42
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Technabob (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFrZvTDW_oXcXABI0p04PRwfiUf9A&url=http://technabob.com/blog/2012/04/24/snes-arcade-cabinet/)
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The Making of The Legend of Zelda: A Link to the Past (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGfqZXw3DRA5HZHSlfrXISXKfR4Xg&url=http://kotaku.com/5904884/the-making-of-the-legend-of-zelda-a-link-to-the-past)
Kotaku
In the late 1980s, Nintendo&#39;s internal development teams set out to make two games that would forever define its classic Super Nintendo Entertainment System. One was Super Mario World. The other was The Legend of Zelda: A Link to the Past.
SNES Arcade Cabinet Loaded with 16-Bit Goodness, No Quarters Required (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFrZvTDW_oXcXABI0p04PRwfiUf9A&url=http://technabob.com/blog/2012/04/24/snes-arcade-cabinet/)Technabob (blog)

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