RetromanIE
30-04-2012, 16:22
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Creative Assembly's 'fairly brutal' approach to achieving high Metacritic scores (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHTQbTeVvbGcoQAYjVP7Ui7e6s4vQ&url=http://www.gamasutra.com/view/news/169475/Creative_Assemblys_fairly_brutal_approach_to_achie ving_high_Metacritic_scores.php)
Gamasutra
The Sega subsidiary will cut some features immediately, but it will prototype and judge the quality of others before deciding to ditch them. And while prototyping ideas and examining their process, the group will also abandon features that it feels ...
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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHTQbTeVvbGcoQAYjVP7Ui7e6s4vQ&url=http://www.gamasutra.com/view/news/169475/Creative_Assemblys_fairly_brutal_approach_to_achie ving_high_Metacritic_scores.php]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=ddbvNOlbvQSGvzM)
Creative Assembly's 'fairly brutal' approach to achieving high Metacritic scores (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHTQbTeVvbGcoQAYjVP7Ui7e6s4vQ&url=http://www.gamasutra.com/view/news/169475/Creative_Assemblys_fairly_brutal_approach_to_achie ving_high_Metacritic_scores.php)
Gamasutra
The Sega subsidiary will cut some features immediately, but it will prototype and judge the quality of others before deciding to ditch them. And while prototyping ideas and examining their process, the group will also abandon features that it feels ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHTQbTeVvbGcoQAYjVP7Ui7e6s4vQ&url=http://www.gamasutra.com/view/news/169475/Creative_Assemblys_fairly_brutal_approach_to_achie ving_high_Metacritic_scores.php]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=ddbvNOlbvQSGvzM)