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RetromanIE
04-05-2012, 14:16
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The Age (blog) (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH7y1g8FmG-Q_E2ONipCTOZldsA5A&url=http://www.theage.com.au/digital-life/games/blogs/screenplay/split-screen-sixty-years-of-leaps-and-bounds-20120504-1y28h.html)
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Split Screen: Sixty years of leaps and bounds (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH7y1g8FmG-Q_E2ONipCTOZldsA5A&url=http://www.theage.com.au/digital-life/games/blogs/screenplay/split-screen-sixty-years-of-leaps-and-bounds-20120504-1y28h.html)
The Age (blog)
Utopia on the Atari 2600 was the great-grandparent of Sim City and Civilization, in which two players would compete to develop industry on their islands while feeding their growing populations and sabotaging their opponents. While not really relevant, ...

and more &raquo; (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dfvHnQrP1PpUUUM)


More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH7y1g8FmG-Q_E2ONipCTOZldsA5A&url=http://www.theage.com.au/digital-life/games/blogs/screenplay/split-screen-sixty-years-of-leaps-and-bounds-20120504-1y28h.html)