RetromanIE
03-07-2012, 19:42
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Time limits make you better at games (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHBoghWbB1ftY3eyZeDod_SCE15JQ&url=http://venturebeat.com/2012/07/03/time-limit-modes-still-justify-the-act-of-enjoyment-and-perfection/)
VentureBeat
What ever happened to the time-limit scheme that plagued so many Nintendo Entertainment System titles back in the '80s and early '90s? Perhaps it was a gimmick. Developers were extremely limited with 8-bit processors. Or it could have happened because ...
and more » (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=d-7hLnZ8xknu97M)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHBoghWbB1ftY3eyZeDod_SCE15JQ&url=http://venturebeat.com/2012/07/03/time-limit-modes-still-justify-the-act-of-enjoyment-and-perfection/)
Time limits make you better at games (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHBoghWbB1ftY3eyZeDod_SCE15JQ&url=http://venturebeat.com/2012/07/03/time-limit-modes-still-justify-the-act-of-enjoyment-and-perfection/)
VentureBeat
What ever happened to the time-limit scheme that plagued so many Nintendo Entertainment System titles back in the '80s and early '90s? Perhaps it was a gimmick. Developers were extremely limited with 8-bit processors. Or it could have happened because ...
and more » (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=d-7hLnZ8xknu97M)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHBoghWbB1ftY3eyZeDod_SCE15JQ&url=http://venturebeat.com/2012/07/03/time-limit-modes-still-justify-the-act-of-enjoyment-and-perfection/)