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RetromanIE
18-07-2012, 14:37
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Polygon accuracy (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHI0XgndZRajwADbQ5Cq_hvKOW1xg&url=http://www.gamedev.net/topic/628138-polygon-accuracy/)
GameDev.net
If possible I&#39;m specifically looking for the inaccurate 500–600 kp/s (compared to the accurate 100 kp/s) drawing code employed in the Nintendo 64 RCP. And the PlayStation polygon drawing code that produce the for the PS characteristic uneven surface ...

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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHI0XgndZRajwADbQ5Cq_hvKOW1xg&url=http://www.gamedev.net/topic/628138-polygon-accuracy/]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dj9USjECoNe3onM)