PDA

View Full Version : XCOM: Enemy Unknown designer Jake Solomon on the importance of PC - Joystiq



RetromanIE
07-09-2012, 14:59
<img alt="" height="1" width="1" />
XCOM: Enemy Unknown designer Jake Solomon on the importance of PC (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG1lKZFKduDZCqZN1GYB_5vYkLujA&url=http://www.joystiq.com/2012/09/07/xcom-enemy-unknown-designer-jake-solomon-on-the-importance-of-p/)
Joystiq
In fact, apart from a pair of PlayStation ports (and one for the 3DO!), the franchise&#39;s home is entirely bound to the PC. Developer Firaxis is definitely aware of the franchise&#39;s history, lead designer Jake Solomon tells me, and that history was taken ...

and more &raquo; (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dCxTzRFHISejg8M)


More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG1lKZFKduDZCqZN1GYB_5vYkLujA&url=http://www.joystiq.com/2012/09/07/xcom-enemy-unknown-designer-jake-solomon-on-the-importance-of-p/)