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View Full Version : Mobile gaming, the Sega Genesis, and why 16-bit still has a few tricks up its ... - Gamasutra (blog)



RetromanIE
11-12-2012, 19:35
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Gamasutra (blog) (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHpu_PxyVSkeLu9T8p9_dsVbD_oCQ&url=http://www.gamasutra.com/blogs/LuisLevy/20121211/183294/Mobile_gaming_the_Sega_Genesis_and_why_16bit_still _has_a_few_tricks_up_its_sleeve.php)
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Mobile gaming, the Sega Genesis, and why 16-bit still has a few tricks up its ... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHpu_PxyVSkeLu9T8p9_dsVbD_oCQ&url=http://www.gamasutra.com/blogs/LuisLevy/20121211/183294/Mobile_gaming_the_Sega_Genesis_and_why_16bit_still _has_a_few_tricks_up_its_sleeve.php)
Gamasutra (blog)
Can 16-bit consoles like the Sega Genesis teach mobile developers how to make better games? What can we learn from these high-powered behemoths of the past, when “High Definition Graphics” meant 256x224 pixels of resolution and three-button ...

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