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View Full Version : How SNES emulators got a few pixels from complete perfection - Ars Technica



RetromanIE
18-03-2024, 12:30
<a href="https://news.google.com/rss/articles/CBMiZGh0dHBzOi8vYXJzdGVjaG5pY2EuY29tL2dhbWluZy8yMD IxLzA2L2hvdy1zbmVzLWVtdWxhdG9ycy1nb3QtYS1mZXctcGl4 ZWxzLWZyb20tY29tcGxldGUtcGVyZmVjdGlvbi_SAQA?oc=5" target="_blank">How SNES emulators got a few pixels from complete perfection</a>&nbsp;&nbsp;<font color="#6f6f6f">Ars Technica</font>

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