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08-03-2011, 14:33
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Gamasutra (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNE6nrIT5KCvfYhejiJqcDh7540J8g&url=http://www.gamasutra.com/view/news/33382/RoundUp_The_Top_5_Trends_Of_GDC_2011.php)
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Round-Up: The Top 5 Trends Of GDC 2011 (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNE6nrIT5KCvfYhejiJqcDh7540J8g&url=http://www.gamasutra.com/view/news/33382/RoundUp_The_Top_5_Trends_Of_GDC_2011.php)
Gamasutra
... often passionately, the issues most important to the art and business of making games. What were the main takeaways of this year's GDC? While the event was home to an unusually broad slate of topics, from new social strategies to retro postmortems, ...
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Gamasutra (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNE6nrIT5KCvfYhejiJqcDh7540J8g&url=http://www.gamasutra.com/view/news/33382/RoundUp_The_Top_5_Trends_Of_GDC_2011.php)
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Round-Up: The Top 5 Trends Of GDC 2011 (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNE6nrIT5KCvfYhejiJqcDh7540J8g&url=http://www.gamasutra.com/view/news/33382/RoundUp_The_Top_5_Trends_Of_GDC_2011.php)
Gamasutra
... often passionately, the issues most important to the art and business of making games. What were the main takeaways of this year's GDC? While the event was home to an unusually broad slate of topics, from new social strategies to retro postmortems, ...
and more » (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dAnHHsSUaWde5jM)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNE6nrIT5KCvfYhejiJqcDh7540J8g&url=http://www.gamasutra.com/view/news/33382/RoundUp_The_Top_5_Trends_Of_GDC_2011.php)