RetromanIE
20-06-2011, 16:29
http://nt3.ggpht.com/news/tbn/rxx8Fq3yMZFP6M/0.jpg
DVICE (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFL4myJxSfjgrAaFLq-kD5gqkPkoQ&url=http://dvice.com/archives/2011/06/joystick-to-tou.php)
<img alt="" height="1" width="1" />
Joystick to touchscreen: 23 game-changing controller innovations (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFL4myJxSfjgrAaFLq-kD5gqkPkoQ&url=http://dvice.com/archives/2011/06/joystick-to-tou.php)
DVICE
[Source] 1996: N64 Analog Stick As video games leaped from 2D sprites into 3D polygonal worlds, controllers needed to evolve in order for players to manipulate characters not only on the X and Y-plane but on the Z-depth as well. ...
and more » (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=d5QXlsIy2eKH0IM)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFL4myJxSfjgrAaFLq-kD5gqkPkoQ&url=http://dvice.com/archives/2011/06/joystick-to-tou.php)
DVICE (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFL4myJxSfjgrAaFLq-kD5gqkPkoQ&url=http://dvice.com/archives/2011/06/joystick-to-tou.php)
<img alt="" height="1" width="1" />
Joystick to touchscreen: 23 game-changing controller innovations (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFL4myJxSfjgrAaFLq-kD5gqkPkoQ&url=http://dvice.com/archives/2011/06/joystick-to-tou.php)
DVICE
[Source] 1996: N64 Analog Stick As video games leaped from 2D sprites into 3D polygonal worlds, controllers needed to evolve in order for players to manipulate characters not only on the X and Y-plane but on the Z-depth as well. ...
and more » (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=d5QXlsIy2eKH0IM)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNFL4myJxSfjgrAaFLq-kD5gqkPkoQ&url=http://dvice.com/archives/2011/06/joystick-to-tou.php)