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RetromanIE
19-02-2013, 16:19
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Nintendo Life (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGBlqo-28Eixv5__J6j3i-Igw-uUw&url=http://www.nintendolife.com/news/2013/02/developer_interview_dakko_dakko_on_creating_the_ul timate_social_arcade_game_for_this_generation)
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Developer Interview: Dakko Dakko On Creating The Ultimate Social Arcade ... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGBlqo-28Eixv5__J6j3i-Igw-uUw&url=http://www.nintendolife.com/news/2013/02/developer_interview_dakko_dakko_on_creating_the_ul timate_social_arcade_game_for_this_generation)
Nintendo Life
DC: Both top-down shmups and platformers are influences, especially games from what you might call the SNES and Amiga eras, depending on your history. Day to day, depending on mood, we&#39;ve referenced games like Smash TV, Speedball, Ikaruga, ...

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More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGBlqo-28Eixv5__J6j3i-Igw-uUw&url=http://www.nintendolife.com/news/2013/02/developer_interview_dakko_dakko_on_creating_the_ul timate_social_arcade_game_for_this_generation)