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View Full Version : Mind Gamerz: A look back at Menu based Level progression. - Destructoid (blog)



RetromanIE
24-03-2013, 22:04
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Destructoid (blog) (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHlmTBUFvgV6hnTioCNfuz8Q-5kuQ&url=http://www.destructoid.com/blogs/Falldog/mind-gamerz-a-look-back-at-menu-based-level-progression-249545.phtml)
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Mind Gamerz: A look back at Menu based Level progression. (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHlmTBUFvgV6hnTioCNfuz8Q-5kuQ&url=http://www.destructoid.com/blogs/Falldog/mind-gamerz-a-look-back-at-menu-based-level-progression-249545.phtml)
Destructoid (blog)
After completion, the player would be sent back to the menu and the next level would become available on the list, and this system continued until the game was completed. A classic example of this is In the Nintendo 64 game: 007 the world is not enough.

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