RetromanIE
01-04-2013, 19:58
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Arguing with Myself: Multiplayer in Every Game (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHxgKUa-a6NckPzPAnrgX3Eb2EOIQ&url=http://gamingillustrated.com/arguing-with-myself-multiplayer-in-every-game/)
Gaming Illustrated
Console FPS was barely a thing at that time in general, and even more unheard-of on the N64. Pro-Ethan: If they could do that in just a few weeks, imagine what they could do with an actual proper development schedule? Especially since a game with ...
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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHxgKUa-a6NckPzPAnrgX3Eb2EOIQ&url=http://gamingillustrated.com/arguing-with-myself-multiplayer-in-every-game/]More... (http://news.google.ie/news/more?ncl=dxcnMBYn8lR0VrM&ned=en_ie)
Arguing with Myself: Multiplayer in Every Game (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHxgKUa-a6NckPzPAnrgX3Eb2EOIQ&url=http://gamingillustrated.com/arguing-with-myself-multiplayer-in-every-game/)
Gaming Illustrated
Console FPS was barely a thing at that time in general, and even more unheard-of on the N64. Pro-Ethan: If they could do that in just a few weeks, imagine what they could do with an actual proper development schedule? Especially since a game with ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHxgKUa-a6NckPzPAnrgX3Eb2EOIQ&url=http://gamingillustrated.com/arguing-with-myself-multiplayer-in-every-game/]More... (http://news.google.ie/news/more?ncl=dxcnMBYn8lR0VrM&ned=en_ie)