RetromanIE
10-07-2013, 04:32
<img alt="" height="1" width="1" />
Why Are You Here? Shigeru Miyamoto And The Ocarina Of Time (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG1V-2lc1NHt5XA-ES6LEXoC4uWZA&url=http://www.kotaku.com.au/2013/07/why-are-you-here-miyamoto-and-the-ocarina-of-time/)
Kotaku Australia
In its wake Nintendo had released the Nintendo 64 and Mario 64. They had practically invented how video games functioned in a three dimensional space. Mario always represented the anarchic frivolity of systems firing on all cylinders, but Zelda was the ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG1V-2lc1NHt5XA-ES6LEXoC4uWZA&url=http://www.kotaku.com.au/2013/07/why-are-you-here-miyamoto-and-the-ocarina-of-time/]More... (http://news.google.ie/news/more?ncl=dKixcHA9URK09SM&ned=en_ie)
Why Are You Here? Shigeru Miyamoto And The Ocarina Of Time (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG1V-2lc1NHt5XA-ES6LEXoC4uWZA&url=http://www.kotaku.com.au/2013/07/why-are-you-here-miyamoto-and-the-ocarina-of-time/)
Kotaku Australia
In its wake Nintendo had released the Nintendo 64 and Mario 64. They had practically invented how video games functioned in a three dimensional space. Mario always represented the anarchic frivolity of systems firing on all cylinders, but Zelda was the ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG1V-2lc1NHt5XA-ES6LEXoC4uWZA&url=http://www.kotaku.com.au/2013/07/why-are-you-here-miyamoto-and-the-ocarina-of-time/]More... (http://news.google.ie/news/more?ncl=dKixcHA9URK09SM&ned=en_ie)