RetromanIE
10-07-2013, 15:56
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Desert Bus' raison d'etre: proving why games exaggerate reality (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH5KqjOLTv-Pah86DpuNXcsE7qieg&url=http://www.eurogamer.net/articles/2013-07-10-desert-bus-proved-why-games-exaggerated-reality)
Eurogamer.net
Why did American illusionists and entertainers Penn & Teller make the excruciatingly boring 1995 video game Desert Bus, which takes a whole eight hours of unbroken concentration to complete, no pauses or mistakes allowed? To stick two fingers up to the ...
and more » (http://news.google.ie/news/more?ncl=dsRZFmqQduJTohM&ned=en_ie)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH5KqjOLTv-Pah86DpuNXcsE7qieg&url=http://www.eurogamer.net/articles/2013-07-10-desert-bus-proved-why-games-exaggerated-reality)
Desert Bus' raison d'etre: proving why games exaggerate reality (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH5KqjOLTv-Pah86DpuNXcsE7qieg&url=http://www.eurogamer.net/articles/2013-07-10-desert-bus-proved-why-games-exaggerated-reality)
Eurogamer.net
Why did American illusionists and entertainers Penn & Teller make the excruciatingly boring 1995 video game Desert Bus, which takes a whole eight hours of unbroken concentration to complete, no pauses or mistakes allowed? To stick two fingers up to the ...
and more » (http://news.google.ie/news/more?ncl=dsRZFmqQduJTohM&ned=en_ie)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH5KqjOLTv-Pah86DpuNXcsE7qieg&url=http://www.eurogamer.net/articles/2013-07-10-desert-bus-proved-why-games-exaggerated-reality)