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View Full Version : 'Oculus Rift': 'Poised to change the industry' but, which ones and how many? - Examiner.com



RetromanIE
07-08-2013, 04:34
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Examiner.com (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHIxFaalFXfEy21oB0q-8s40bRckw&url=http://www.examiner.com/article/oculus-rift-poised-to-change-the-industry-but-which-ones-and-how-many)
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&#39;Oculus Rift&#39;: &#39;Poised to change the industry&#39; but, which ones and how many? (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHIxFaalFXfEy21oB0q-8s40bRckw&url=http://www.examiner.com/article/oculus-rift-poised-to-change-the-industry-but-which-ones-and-how-many)
Examiner.com
In the gaming industry, consumers have changed very little in the last 20 years. Buyers want high performance plus low cost. That&#39;s precisely why Nintendo&#39;s "Virtual Boy" didn&#39;t work, and precisely why "Oculus Rift" may succeed beyond industry&#39;s dreams ...

and more &raquo; (http://news.google.ie/news/more?ncl=d9pQ6eER8KaehtM&ned=en_ie)


More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHIxFaalFXfEy21oB0q-8s40bRckw&url=http://www.examiner.com/article/oculus-rift-poised-to-change-the-industry-but-which-ones-and-how-many)