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View Full Version : Is Miyamoto Really Responsible For Unrealistic Dual-Wielding in Games? - Kotaku



RetromanIE
01-09-2013, 02:22
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Is Miyamoto Really Responsible For Unrealistic Dual-Wielding in Games? (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHD5Yc3QX738RUKl3QwY5AXWU2CDw&url=http://kotaku.com/learn-about-the-history-of-duel-wielding-in-games-and-1233012271)
Kotaku
That&#39;s part of the fun, and ever since I started dual-wielding shotguns in Goldeneye 007 on N64 I&#39;ve been sold on the two-gun tango. Even if you don&#39;t agree, though, at least video games aren&#39;t entirely to blame. According to the video, it&#39;s really ...

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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHD5Yc3QX738RUKl3QwY5AXWU2CDw&url=http://kotaku.com/learn-about-the-history-of-duel-wielding-in-games-and-1233012271]More... (http://news.google.ie/news/more?ncl=dQ42-sPzT8Lzx0M&ned=en_ie)