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View Full Version : How Evil Should a Video Game Allow You to Be? - New Yorker (blog)



RetromanIE
17-09-2013, 22:12
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New Yorker (blog) (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHd7XnTcnJAgTxiRfci-VXUC1Muuw&url=http://www.newyorker.com/online/blogs/elements/2013/09/grand-theft-auto-v-how-evil-should-a-video-game-allow-you-to-be.html)
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How Evil Should a Video Game Allow You to Be? (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHd7XnTcnJAgTxiRfci-VXUC1Muuw&url=http://www.newyorker.com/online/blogs/elements/2013/09/grand-theft-auto-v-how-evil-should-a-video-game-allow-you-to-be.html)
New Yorker (blog)
The 1982 Atari 2600 game Custer&#39;s Revenge, in which players controlled a stick-man representation of General Custer tasked with raping a naked Native American woman tied to a pole, attracted plausible criticism. How much more repellent might the work ...

and more &raquo; (http://news.google.ie/news/more?ncl=drKKRvQ4XbD5ftM&ned=en_ie)


More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHd7XnTcnJAgTxiRfci-VXUC1Muuw&url=http://www.newyorker.com/online/blogs/elements/2013/09/grand-theft-auto-v-how-evil-should-a-video-game-allow-you-to-be.html)