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View Full Version : Atlus Can Use Sega's Dormant IPs for Games - ScreenCrush



RetromanIE
04-12-2013, 22:09
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG7OwZZnd0u5GdvvbtpeipRRzq6iw&url=http://screencrush.com/atlus-can-use-segas-dormant-ips-for-games/"><b>Atlus Can Use <b>Sega&#39;s</b> Dormant IPs for Games</b></a><br /><font size="-1"><b><font color="#6f6f6f">ScreenCrush</font></b></font><br /><font size="-1">In an interview with Famitsu (translated by Siliconera), <b>Sega</b> Sammy&#39;s Chief Operating Officer, Naoya Tsurumi, discussed the future of Atlus with the magazine. One of the big issues was brought to light was <b>Sega</b> would allow Atlus the use of its dormant IPs.</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dA_da2TazNmxZcM&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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