RetromanIE
21-12-2013, 20:12
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEu4sWxMmczLkjiFl-zGYN5F449Gw&url=http://www.fool.com/investing/general/2013/12/21/are-virtual-reality-headsets-about-to-change-the-w.aspx"><b>Are Virtual Reality Headsets About to Change the Way the World Sees Games?</b></a><br /><font size="-1"><b><font color="#6f6f6f">Motley Fool</font></b></font><br /><font size="-1">Popular films such as Tron have long established virtual reality displays as the inevitable zenith of gaming technology. On the other hand, real-world attempts such as the Nintendo (NASDAQOTH: NTDOY ) <b>Virtual Boy</b> have typically failed to inspire <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d1AWfqI6uM6H2IM&ned=en_ie"><nobr><b>and more »</b></nobr></a></font></div></font></td></tr></table>
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