PDA

View Full Version : The making of RoboCop - Eurogamer.net



RetromanIE
19-01-2014, 11:43
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGPW-cpRbeClkyQXmn7ge1suQ8s3Q&url=http://www.eurogamer.net/articles/2014-01-19-the-making-of-robocop"><b>The making of RoboCop</b></a><br /><font size="-1"><b><font color="#6f6f6f">Eurogamer.net</font></b></font><br /><font size="-1">The interminably annoying Casey Wong makes an appearance in the <b>Amiga</b> and Atari ST versions. But that was before production on the game had begun, and once the licence was secured for a meagre $20,000 Ocean were sent production stills, and&nbsp;<b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=diAeuvkis4TKPpM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGPW-cpRbeClkyQXmn7ge1suQ8s3Q&url=http://www.eurogamer.net/articles/2014-01-19-the-making-of-robocop)