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View Full Version : Scram Kitty designer: Nintendo "tremendous to work with" - Official Nintendo Magazine.



RetromanIE
25-01-2014, 02:39
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGU_QrHHMaTnUQJ_5aN4sq05vj8rA&url=http://www.officialnintendomagazine.co.uk/56794/scram-kitty-designer-nintendo-tremendous-to-work-with/"><b>Scram Kitty designer: Nintendo "tremendous to work with"</b></a><br /><font size="-1"><b><font color="#6f6f6f">Official Nintendo Magazine.</font></b></font><br /><font size="-1">I can&#39;t, (for example) play Mario 64 without an <b>N64</b> controller, and I regret greatly how the unrivalled magnificence of the Gamecube classic Donkey Kong Jungle Beat was tragically lost in its &#39;Play on Wii&#39; port. So I&#39;d be fine with multi-platform <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dLEvWaWYPzKRQCM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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