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View Full Version : Deep Learning Payday Antonio Regalado - MIT Technology Review



RetromanIE
29-01-2014, 16:18
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG3eh4SMIvO5R4mEKLA_jGfSyVhZg&url=http://www.technologyreview.com/news/524026/is-google-cornering-the-market-on-deep-learning/"><b>Deep Learning Payday Antonio Regalado</b></a><br /><font size="-1"><b><font color="#6f6f6f">MIT Technology Review</font></b></font><br /><font size="-1">But in December, DeepMind published a paper showing that its software could do that by learning how to play seven <b>Atari2600</b> games using as inputs only the information visible on a video screen, such as the score. For three of the games, the classics&nbsp;<b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=daEZnaP5Qpl1XoM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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