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View Full Version : 'Threes!' Review - Checking the Boxes of a Perfect Mobile Game - Touch Arcade



RetromanIE
07-02-2014, 07:50
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEBkoPpJFI0AXlfJ54jU32db4RdEQ&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://toucharcade.com/2014/02/06/threes-review/"><b>&#39;Threes!&#39; Review - Checking the Boxes of a Perfect Mobile <b>Game</b></b></a><br /><font size="-1"><b><font color="#6f6f6f">Touch Arcade</font></b></font><br /><font size="-1">I feel like as a developer you can go broke attending conferences, buying books, and listening to seminars on how to make the "perfect" <b>game</b>, when, in my eyes, it has always come down to simplicity. The best, most universally loved <b>games</b> on the App <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dwsZ6n4Lydl1MdM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNEBkoPpJFI0AXlfJ54jU32db4RdEQ&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://toucharcade.com/2014/02/06/threes-review/)