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View Full Version : A Brief History of Video Game Development - Gamasutra (blog)



RetromanIE
07-03-2014, 21:11
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGKTNJqqt6G10kUy5BnLBpKAx15wQ&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://www.gamasutra.com/blogs/MattPowers/20140228/211946/A_Brief_History_of_Video_Game_Development.php"><b>A Brief History of Video Game Development</b></a><br /><font size="-1"><b><font color="#6f6f6f">Gamasutra (blog)</font></b></font><br /><font size="-1">I have worked on systems including <b>3DO</b>, Jaguar, Saturn, Dreamcast, etc... I have seen us go from the Cybervision to the PlayStation4. One of the biggest indicators of change I have seen is the birth of E3. My first couple video game trade shows I <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d_Twt8nOhEBaz-M&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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