RetromanIE
10-03-2014, 01:25
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH0HrlXf9OGNxWWvWsfcwas3j0WLA&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://www.technologyreview.com/news/525301/virtual-reality-startups-look-back-to-the-future/"><b>Virtually a Reality</b></a><br /><font size="-1"><b><font color="#6f6f6f">MIT Technology Review</font></b></font><br /><font size="-1"><b>...</b> dream quickly faded, largely due to the exorbitant costs involved or the motion sickness that many users complained of when playing early consumer examples of the technology—such as Nintendo's ambitious and experimental <b>Virtual Boy</b> games console <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dnQvV7QGnsJf5VM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH0HrlXf9OGNxWWvWsfcwas3j0WLA&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://www.technologyreview.com/news/525301/virtual-reality-startups-look-back-to-the-future/)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNH0HrlXf9OGNxWWvWsfcwas3j0WLA&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://www.technologyreview.com/news/525301/virtual-reality-startups-look-back-to-the-future/)