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View Full Version : 'Shinjuku Dungeon' Review - Lost In Train Station - Touch Arcade



RetromanIE
18-03-2014, 01:18
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGuLtiJMw6Bs4ME4xu96i2rgF1xKQ&cid=c3a7d30bb8a4878e06b80cf16b898331&url=http://toucharcade.com/2014/03/17/shinjuku-dungeon-review/"><b>&#39;Shinjuku Dungeon&#39; Review - Lost In Train Station</b></a><br /><font size="-1"><b><font color="#6f6f6f">Touch Arcade</font></b></font><br /><font size="-1">One of the cool things about indie <b>games</b> is that concepts that literally have no chance of getting greenlit via traditional means can still find a way to get out there. Everything from inside jokes to personal stories to insanely specific niches can <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dny5BvV0EZRnmDM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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