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View Full Version : Press Start to play: The end of splitscreen gaming - Red Bull (International)



RetromanIE
20-03-2014, 18:25
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHi2YtGywuCzdN_uz7R4Muek3kKJw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=6DIrUwCq44sG0mI&url=http://www.redbull.com/en/games/stories/1331640709070/press-start-to-play-the-end-of-splitscreen-gaming"><b>Press Start to play: The end of splitscreen gaming</b></a><br /><font size="-1"><b><font color="#6f6f6f">Red Bull (International)</font></b></font><br /><font size="-1">"It&#39;s an entirely social experience to play games with people in the same room," says Lee Musgrave, a former developer at legendary studio Rare who worked on Mario Kart-beater Diddy Kong Racing for the <b>N64</b>, a game that let you race karts, hovercraft <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dd71ndmoXqUXTGM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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