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View Full Version : Virtual Reality: Fad or Future? - GameSpot



RetromanIE
23-03-2014, 02:21
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHwTYU0mh4oR9m-Pv784uunzV3tKA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=43982355328701&ei=dUUuU-jaDurtiQb2lQE&url=http://www.gamespot.com/articles/virtual-reality-fad-or-future/1100-6418400/"><b>Virtual Reality: Fad or Future?</b></a><br /><font size="-1"><b><font color="#6f6f6f">GameSpot</font></b></font><br /><font size="-1"><b>Virtual Boy</b> was 1950s 3D. The Rift and Morpheus are 1980s 3D. I think it will be their successors in a decade or two that come closest to acceptance, but even though the current 3D trend has been the strongest, it is still not certain if it is going to <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dE6lXc8TKLm6u_M&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHwTYU0mh4oR9m-Pv784uunzV3tKA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=43982355328701&ei=dUUuU-jaDurtiQb2lQE&url=http://www.gamespot.com/articles/virtual-reality-fad-or-future/1100-6418400/)