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View Full Version : PlayCast Media dives into the U.S. #cloud gaming market at #GDC2014 - Technorati



RetromanIE
25-03-2014, 12:32
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHOy_ssXxqLytGNGyS0StATZX_JnA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=rncxU6CJMcWb1QbD7QE&url=http://technorati.com/entertainment/gaming/article/playcast-media-dives-into-the-us/"><b>PlayCast Media dives into the U.S. #cloud gaming market at #GDC2014</b></a><br /><font size="-1"><b><font color="#6f6f6f">Technorati</font></b></font><br /><font size="-1">Cloud gaming is rife with naysayers and glaring backfires. <b>Nintendo</b> president Satoru Iwata downplayed cloud gaming last year to investors citing latency as a major drawback. Cloud gaming company OnLive went bust back in 2012, forcing it to restructure.</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dRbM2_Pz7PguxPM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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