RetromanIE
25-03-2014, 17:28
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFFHVOIafOPzRbNRWvTMuxID9oTEg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=364xU6DlPISS1Aa_bg&url=http://blogs.houstonpress.com/artattack/2014/03/video_game_laughs.php"><b>5 Famous Video Game Laughs (That Are Just...</b></a><br /><font size="-1"><b><font color="#6f6f6f">Houston Press (blog)</font></b></font><br /><font size="-1">Dynamic surround sound capabilities reached the ability to help guide a blind kid through Ocarina of Time, and that was on the <b>N64</b>. Truly, we are living in a golden age of sound. But sometimes... meh. Gamemakers figure that they'll just remix something <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dJefXFxDdsR1TsM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFFHVOIafOPzRbNRWvTMuxID9oTEg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=364xU6DlPISS1Aa_bg&url=http://blogs.houstonpress.com/artattack/2014/03/video_game_laughs.php)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFFHVOIafOPzRbNRWvTMuxID9oTEg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=364xU6DlPISS1Aa_bg&url=http://blogs.houstonpress.com/artattack/2014/03/video_game_laughs.php)