RetromanIE
26-03-2014, 05:32
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGSORPVYfd5PEgD5FmXWuFSpO_WUQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=43982358235761&ei=pmYyU-CsOoSw1AaDoAE&url=http://www.therecord.com/whatson-story/4430433-sony-looks-to-the-social-screen-to-make-virtual-reality-popular/"><b>Sony looks to the 'social screen' to make virtual reality popular</b></a><br /><font size="-1"><b><font color="#6f6f6f">Waterloo Record</font></b></font><br /><font size="-1">One of the keys to launching a successful virtual reality headset is to turn the isolating technology into a social experience, said Shuhei Yoshida, head of Sony Computer <b>Entertainment</b> Worldwide Studios. Last week ... While Sony showed off several <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dQ_1NuTeetGiNMM&authuser=0&ned=en_ie"><nobr><b>and more »</b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGSORPVYfd5PEgD5FmXWuFSpO_WUQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=43982358235761&ei=pmYyU-CsOoSw1AaDoAE&url=http://www.therecord.com/whatson-story/4430433-sony-looks-to-the-social-screen-to-make-virtual-reality-popular/)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGSORPVYfd5PEgD5FmXWuFSpO_WUQ&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=43982358235761&ei=pmYyU-CsOoSw1AaDoAE&url=http://www.therecord.com/whatson-story/4430433-sony-looks-to-the-social-screen-to-make-virtual-reality-popular/)