RetromanIE
14-09-2011, 08:05
<img alt="" height="1" width="1" />
[OpenAL] Music Sequencing (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNELzYSV95S4uW1d0mB6_gsY6mgDrQ&url=http://www.gamedev.net/topic/610662-openal-music-sequencing/)
GameDev.net
The music can either be a straightforward Ogg Vorbis file or a sort of Amiga-style module (details yet to be defined). I'm doing this to allow for easier control of dynamic music in-game and because I want to encourage end users to tinker with the ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNELzYSV95S4uW1d0mB6_gsY6mgDrQ&url=http://www.gamedev.net/topic/610662-openal-music-sequencing/]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dp2Kitmw6jvTnmM)
[OpenAL] Music Sequencing (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNELzYSV95S4uW1d0mB6_gsY6mgDrQ&url=http://www.gamedev.net/topic/610662-openal-music-sequencing/)
GameDev.net
The music can either be a straightforward Ogg Vorbis file or a sort of Amiga-style module (details yet to be defined). I'm doing this to allow for easier control of dynamic music in-game and because I want to encourage end users to tinker with the ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNELzYSV95S4uW1d0mB6_gsY6mgDrQ&url=http://www.gamedev.net/topic/610662-openal-music-sequencing/]More... (http://news.google.ie/news/more?pz=1&ned=en_ie&ncl=dp2Kitmw6jvTnmM)