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View Full Version : 'Quest of Dungeons' Review - Perhaps a Bit Too Familiar - Touch Arcade



RetromanIE
04-04-2014, 06:59
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGQ5wyrPOgpV16K_RtTqWQKw0zbVQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=k1g-U_j4HsLQiQbFiQE&url=http://toucharcade.com/2014/04/03/quest-of-dungeons-review/"><b>&#39;Quest of Dungeons&#39; Review - Perhaps a Bit Too Familiar</b></a><br /><font size="-1"><b><font color="#6f6f6f">Touch Arcade</font></b></font><br /><font size="-1">This <b>game</b> is using the Oryx set of sprites, which many <b>games</b> use because in a funny turn of events, being an awesome programmer or <b>game</b> designer doesn&#39;t always coincide with being a great sprite artist. In a perfect world, I would love to see each <b>game</b>&nbsp;...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dK0kGEep1aQCurM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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