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View Full Version : 20 years after launch, what can Sega's 32X teach today's console giants? - Edge



RetromanIE
06-05-2014, 15:23
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHhiAm3vpWkvmryVxNYkZ8llJmpyA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=r_5oU8j8IpOOigb6_wE&url=http://www.edge-online.com/features/20-years-after-launch-what-can-segas-segas-32x-teach-todays-console-giants/"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcTH8MFhKlePQmPyRs4-dfwfZKOZgj_GyvpN-9QoGhJUc7-FLHTqo616rM6ZpVk659XZpJi0qPk" alt="" border="1" width="80" height="80" /><br /><font size="-2">Edge</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHhiAm3vpWkvmryVxNYkZ8llJmpyA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=r_5oU8j8IpOOigb6_wE&url=http://www.edge-online.com/features/20-years-after-launch-what-can-segas-segas-32x-teach-todays-console-giants/"><b>20 years after launch, what can Sega&#39;s 32X teach today&#39;s console giants?</b></a><br /><font size="-1"><b><font color="#6f6f6f">Edge</font></b></font><br /><font size="-1">Headquartered in Tokyo, Sega was keen to progress to 32bit technology before their closest competitors – and it was feeling the heat, too, from a couple of new consoles: Atari&#39;s 64bit Jaguar and Trip Hawkins&#39; <b>3DO</b>. Pressure was rising. Action was needed.</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dKxZ80HtiTEpgbM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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