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View Full Version : Here's how Nintendo could win E3... without even turning up. - Tech Digest



RetromanIE
30-05-2014, 17:40
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNG0bkyiyGMhjuVi0JYsKtMHtyjvlg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778520950786&ei=cbSIU_DsFbL2igb7zoAI&url=http://www.techdigest.tv/2014/05/heres_how_ninte.html"><b>Here&#39;s how Nintendo could win E3... without even turning up.</b></a><br /><font size="-1"><b><font color="#6f6f6f">Tech Digest</font></b></font><br /><font size="-1">Heck - a bit of Googling shows just how easy it is to emulate old Nintendo games (especially SNES era and before) on pretty much anything, so why not open it up to multiple platforms? A SNES game is typically only a few megabytes big. Even the largest <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dKokDwN30TaK5nM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNG0bkyiyGMhjuVi0JYsKtMHtyjvlg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778520950786&ei=cbSIU_DsFbL2igb7zoAI&url=http://www.techdigest.tv/2014/05/heres_how_ninte.html)