RetromanIE
20-06-2014, 18:34
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNF1GHGLgg71bz07cEbKzXzRPjWt_w&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=mHCkU8CsBuz1igbXqYHwCA&url=http://www.japantimes.co.jp/life/2014/06/20/digital/new-label-helps-game-musicians-go-solo-3/"><b>New label helps game musicians go solo</b></a><br /><font size="-1"><b><font color="#6f6f6f">The Japan Times</font></b></font><br /><font size="-1">Both Yamagishi and Kobayashi started working during the 8-bit era, with Yamagishi cutting his teeth on the Nintendo Famicom (<b>NES</b>) while working at game company Tecmo in the '80s and Kobayashi joining Sega to work on music for titles on the handheld ...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=daidEUS3wLt4t2M&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNF1GHGLgg71bz07cEbKzXzRPjWt_w&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=mHCkU8CsBuz1igbXqYHwCA&url=http://www.japantimes.co.jp/life/2014/06/20/digital/new-label-helps-game-musicians-go-solo-3/)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNF1GHGLgg71bz07cEbKzXzRPjWt_w&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=mHCkU8CsBuz1igbXqYHwCA&url=http://www.japantimes.co.jp/life/2014/06/20/digital/new-label-helps-game-musicians-go-solo-3/)