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RetromanIE
16-07-2014, 16:56
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNF9B5ixGCbrNaX0VsQ4Ps9rTdC3_Q&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=3K7GU5LuH6n4igbHy4HoDA&url=http://www.gamedev.net/topic/658821-trying-to-reduce-the-massive-amount-of-variables-in-my-struct/"><b>Trying to reduce the massive amount of variables in my struct</b></a><br /><font size="-1"><b><font color="#6f6f6f">GameDev.net</font></b></font><br /><font size="-1">I am adding music formats to my audio player. This time I am adding support for the ancient <b>Amiga</b> module format that was used in a lot of music trackers under lots of various names. While I have not added every effect used by the "format" yet, it is <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dpvWyBTmGxxnq7M&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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