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View Full Version : Generational changes in gaming - Picayune Item



RetromanIE
22-07-2014, 20:18
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNG7ax7biyVYakzx6LWLWNuMestXOQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=FbnOU6r7GMn-yAONnYHwAQ&url=http://picayuneitem.com/2014/07/generational-changes-in-gaming/"><b>Generational changes in gaming</b></a><br /><font size="-1"><b><font color="#6f6f6f">Picayune Item</font></b></font><br /><font size="-1">As a kid the consoles I played never changed from the day I opened the box. My Nintendo and <b>Atari 2600</b> still operate exactly as they did 20 to 30 years ago. That is not the case with the consoles I purchased over the past generation; all have changed <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d7y3YVU4px46-XM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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