PDA

View Full Version : Nintendo vs. Sega: Wartime at Comic-Con - Huffington Post



RetromanIE
05-08-2014, 19:29
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGglZ_xUbxwT03uUsGX3o2A_68-jg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778577284862&ei=tjDhU6jRJuz1igbD3IGwBA&url=http://www.huffingtonpost.com/blake-j-harris/wartime-at-comiccon_b_5648611.html?utm_hp_ref%3Dentertainment %26ir%3DEntertainment"><b><b>Nintendo</b> vs. Sega: Wartime at Comic-Con</b></a><br /><font size="-1"><b><font color="#6f6f6f">Huffington Post</font></b></font><br /><font size="-1">Even though Sega believed they had a better <b>system</b> (16-bits) and better mascot in development (Sonic), they were unable to cut into <b>Nintendo&#39;s</b> lead. That is, until Tom Kalinske took over. "We took on the giant company of <b>Nintendo</b>," Kalinske said <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dEBq-a5fdi5GyvM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGglZ_xUbxwT03uUsGX3o2A_68-jg&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778577284862&ei=tjDhU6jRJuz1igbD3IGwBA&url=http://www.huffingtonpost.com/blake-j-harris/wartime-at-comiccon_b_5648611.html?utm_hp_ref%3Dentertainment %26ir%3DEntertainment)