RetromanIE
13-08-2014, 10:01
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHcZwNyccfKt5SsV1LgTwB9DN4s9Q&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=WynrU4iCNo2YjAa43oHYAw&url=http://www.gamasutra.com/view/news/222363/QA_Talking_shop_with_a_BlitWorks_port_specialist.p hp"><b>Q&A: Talking shop with a BlitWorks port specialist</b></a><br /><font size="-1"><b><font color="#6f6f6f">Gamasutra</font></b></font><br /><font size="-1">With all the experience and knowledge of the <b>Dreamcast</b> we achieved doing its emulator, we built a new hybrid technology that allowed us to run the old code in current-gen consoles. So the final approach for Jet Set Radio was halfway between using an ...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d39M4mqrDa6smoM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
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