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RetromanIE
18-08-2014, 13:11
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHEa-ectc0JlBRqN6s2tngrieEcbQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=du3xU7uwMabYiga2soCoDw&url=http://www.theatlantic.com/technology/archive/2014/08/why-we-dug-atari/375702/"><b>Why We Dug <b>Atari</b></b></a><br /><font size="-1"><b><font color="#6f6f6f">The Atlantic</font></b></font><br /><font size="-1">Then there is the face of the “Atari Legend,” an <b>Atari 2600</b> game called E.T. The Extra-Terrestrial, which was subjected to merciless production constraints that resulted in its dubious reputation as the “worst game ever.” Many (mistakenly) hail the <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dQFFKIAWa13bYHM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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