RetromanIE
20-08-2014, 04:02
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHF_KLLACFlZqFrJgGskCdg2BgL7w&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=yB30U4GmHabYigaVqIDACQ&url=http://venturebeat.com/2014/08/19/sonics-problems-with-imitation-and-development-talent/"><b>Sonic's problems with imitation and development talent</b></a><br /><font size="-1"><b><font color="#6f6f6f">VentureBeat</font></b></font><br /><font size="-1">That is, when console gaming moved from 2D to 3D on the <b>N64</b> and PS1, a lot of old franchises had to redefine themselves to keep with the times. Pretty much all of Nintendo's franchises successfully made the leap sooner or later, but many others did not.</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dCsMowcWkjeJqxM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHF_KLLACFlZqFrJgGskCdg2BgL7w&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=yB30U4GmHabYigaVqIDACQ&url=http://venturebeat.com/2014/08/19/sonics-problems-with-imitation-and-development-talent/)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNHF_KLLACFlZqFrJgGskCdg2BgL7w&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=yB30U4GmHabYigaVqIDACQ&url=http://venturebeat.com/2014/08/19/sonics-problems-with-imitation-and-development-talent/)