RetromanIE
15-09-2014, 22:14
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEScvqVrvxwW9DP1LTv1QMQPXvd6A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=s1YXVNj9EuzxigaW4oDABA&url=http://www.polygon.com/2014/9/15/6153417/donkey-kong-country-doom-mod"><b>New Donkey Kong Country game made in Doom engine</b></a><br /><font size="-1"><b><font color="#6f6f6f">Polygon</font></b></font><br /><font size="-1">Using the sprites, music and general design philosophy from all three <b>SNES</b> Donkey Kong Country games, modder DooMero has crafted a brand new DKC in the Doom engine. You can check out a long play of Donkey Kong Country DooM on YouTube, and ...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d59Boh5vn81PnYM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEScvqVrvxwW9DP1LTv1QMQPXvd6A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=s1YXVNj9EuzxigaW4oDABA&url=http://www.polygon.com/2014/9/15/6153417/donkey-kong-country-doom-mod)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEScvqVrvxwW9DP1LTv1QMQPXvd6A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=s1YXVNj9EuzxigaW4oDABA&url=http://www.polygon.com/2014/9/15/6153417/donkey-kong-country-doom-mod)