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View Full Version : How would I go about developing a console like ps1 or n64 - GameDev.net



RetromanIE
22-11-2014, 14:22
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNFiZmoRH-5p8Sv5JT2ieBnECyERmg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=Q6pwVJi-PImjiAa9sYDoAg&url=http://www.gamedev.net/topic/663047-how-would-i-go-about-developing-a-console-like-ps1-or-n64/"><b>How would I go about developing a console like ps1 or <b>n64</b></b></a><br /><font size="-1"><b><font color="#6f6f6f">GameDev.net</font></b></font><br /><font size="-1">latest generation consoles are too high tech. I mean a legal way not like people who make emulators. How do people who make emulators get their knowledge? is such knowledge legal? I don&#39;t want to reinvent the wheel but how would I learn the&nbsp;...</font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dCcyIgIgfCNYBBM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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