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RetromanIE
27-11-2014, 03:26
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEWk_hDBYUznFFP4NlyIxd6F_u6uA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778665375634&ei=Cqh2VJj6KIeXigbWwYC4BA&url=http://www.bleedingcool.com/2014/11/26/from-pixels-to-pictures-and-beyond-part-1-early-animation-marketing-for-video-games/"><img src="//t0.gstatic.com/images?q=tbn:ANd9GcROwpBwXp_C6EHswgro-DEtHyd54NIR1L9wj7jBfEAhvynSAI6eIxMj-BERgLJMyXAgUAh-tLk" alt="" border="1" width="80" height="80" /><br /><font size="-2">Bleeding Cool News</font></a></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br /><div style="padding-top:0.8em;"><img alt="" height="1" width="1" /></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNEWk_hDBYUznFFP4NlyIxd6F_u6uA&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778665375634&ei=Cqh2VJj6KIeXigbWwYC4BA&url=http://www.bleedingcool.com/2014/11/26/from-pixels-to-pictures-and-beyond-part-1-early-animation-marketing-for-video-games/"><b>From Pixels To Pictures And Beyond: Part 1 – Early Animation Marketing For <b>...</b></b></a><br /><font size="-1"><b><font color="#6f6f6f">Bleeding Cool News</font></b></font><br /><font size="-1">This is something that continues to take place today, pick any console from the <b>Nintendo Entertainment System</b> (<b>NES</b>) onwards, and you&#39;ll find a sloe of licenced video games; the animation to video game success/failure ratio is about on par with the <b>...</b></font><br /><font size="-1" class="p"></font><br /><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dat9YhGbtEWFFVM&authuser=0&ned=en_ie"><nobr><b>and more&nbsp;&raquo;</b></nobr></a></font></div></font></td></tr></table>

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