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View Full Version : Sin & Punishment 2 Art Director Designed Enemies For Xenoblade Chronicles X - Siliconera



RetromanIE
08-12-2014, 20:24
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGKvyUPtXCAQeEZ052W0MsX0mQkZA&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=CAmGVLiZKcLbigb2ioFQ&url=http://www.siliconera.com/2014/12/08/sin-punishment-2-art-director-designed-enemies-xenoblade-chronicles-x/"><b>Sin & Punishment 2 Art Director Designed Enemies For Xenoblade Chronicles X</b></a><br><font size="-1"><b><font color="#6f6f6f">Siliconera</font></b></font><br><font size="-1">Suzuki served as character and effects designer on Sin & Punishment for the <b>N64</b>, and as art director on Sin & Punishment: Star Successor for the Wii. The promo video Takahashi is referring to is the trailer Nintendo released at E3 2013, where the mech&nbsp;...</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=d9Sij9H5TjqqmpM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>

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