RetromanIE
12-12-2014, 13:08
<table border="0" cellpadding="2" cellspacing="7" style="vertical-align:top;"><tr><td width="80" align="center" valign="top"><font style="font-size:85%;font-family:arial,sans-serif"></font></td><td valign="top" class="j"><font style="font-size:85%;font-family:arial,sans-serif"><br><div style="padding-top:0.8em;"><img alt="" height="1" width="1"></div><div class="lh"><a href="http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGw8bsLdrByrBUgi1_4Bz6YO0jfgg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=0uiKVMDbIIiRigby84DADw&url=http://www.pcgamesn.com/doom/source-code-for-doom-s-3do-port-has-been-released-online"><b>Source code for Doom's <b>3DO</b> port has been released online</b></a><br><font size="-1"><b><font color="#6f6f6f">PCGamesN</font></b></font><br><font size="-1">Yesterday we all had a bit of a song and dance about Doom celebrating its 21st anniversary. That came with photos of its creative process, but today brings something a whole lot more technical: source code. In specific, the source code for Doom's <b>3DO</b> port.</font><br><font size="-1" class="p"></font><br><font class="p" size="-1"><a class="p" href="http://news.google.ie/news/more?ncl=dNCoduSX7CF0EtM&authuser=0&ned=en_ie"><nobr><b></b></nobr></a></font></div></font></td></tr></table>
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGw8bsLdrByrBUgi1_4Bz6YO0jfgg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=0uiKVMDbIIiRigby84DADw&url=http://www.pcgamesn.com/doom/source-code-for-doom-s-3do-port-has-been-released-online)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=en_ie&usg=AFQjCNGw8bsLdrByrBUgi1_4Bz6YO0jfgg&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=0uiKVMDbIIiRigby84DADw&url=http://www.pcgamesn.com/doom/source-code-for-doom-s-3do-port-has-been-released-online)